Work/Mobile App

Exmood

A calm mobile app for tracking moods and finding support.

Role
UI Designer, Interaction Designer
Deliverables
UI design, clickable prototype
Platform
Mobile app
Year
2022

EXMOOD is a mobile app for looking after your mental health, designed as a team for the DIMAS-TI AMLI 2022 UI/UX competition. It brings mood detection, guided meditation, counseling with psychologists, a space to vent, and a personal journey into one app.

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Exmood visual

Problem

Help is hard to find, and hard to afford.

Our research (a survey of 26 people and interviews with two people aged 15 to 25) kept surfacing the same problems: mental-health information online felt ambiguous, consultations were expensive, and many had no one they trusted to talk to.

Goals

  1. (1)Put trustworthy mental-health information in one place.
  2. (2)Make professional counseling easier to choose and afford.
  3. (3)Offer a safe space to talk, even without a counselor.
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Challenge

Five features, one calm app.

Mood detection, meditation, counseling, venting, and a personal journey all compete for attention. With research and design packed into three weeks, the app had to hold all five without feeling busy, on a topic where every screen needs to feel safe.

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Solution

Fewer choices on every screen.

We designed around Hick's Law: the more choices on a screen, the longer a decision takes, so each screen asks for one thing. Counselors come with ratings, reviews, and prices, so users can pick one they can afford. Mood detection reads facial expressions to suggest a next step, and a vent space lets users share and read each other's stories.

Exmood visual
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Result

1st place, and 14.2 out of 15 in testing.

EXMOOD won first place at DIMAS-TI AMLI 2022. In guerrilla usability testing, five participants gave it an average of 14.2 out of 15.

  1. (1)

    Award

    1st place, UI/UX Designer Competition, DIMAS-TI AMLI 2022.

  2. (2)

    Usability

    14.2 / 15 average across 5 participants, scoring each task from 1 to 3.

  3. (3)

    Team

    A team project. I focused on UI and interaction design.

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